![]() ![]() XDefiant does not currently have a release date. The string of cancellations left some fans concerned about the future of XDefiant, but judging from this latest playtest, it seems the game is still moving forward. Ubisoft announced it had canceled three, unnamed projects back in January, and had previously canceled four other games, including the free-to-play battle royale Tom Clancy's Ghost Recon: Frontline and a Splinter Cell VR game, since July 2022. The game wasn't included as part of the publisher's Ubisoft Forward 2022 event, and the previous XDefiant playtest was back in October 2022, after which little has been heard about it. Ubisoft has been relatively quiet about XDefiant since the game's original announcement. Despite featuring factions from various Tom Clancy games, XDefiant no longer sports the Tom Clancy branding. It puts an emphasis on fast-paced combat and tight gunplay, but unlike Call of Duty, features various classes to choose from inspired by factions across Ubisoft's Tom Clancy game universe. As with previous XDefiant tests, this one will still be under a non-disclosure agreement, meaning players will not be allowed to livestream or record footage of the game in action.Įver since its reveal in the summer of 2021, XDefiant has drawn numerous comparisons to Call of Duty, with the game's executive producer Mark Rubin having previously worked on Activision's juggernaut FPS franchise. ![]() The test begins on February 16 and runs through February 19. Watch the latest action-packed gameplay trailer for XDefiant, an upcoming free-to-play, first-person arena shooter game. The test will feature 13 maps and four game modes. Now Playing: Tom Clancy's XDEFIANT - Official Reveal Trailerįor a playtest, there certainly seems to be plenty of content for players to try out. You can get access to the beta through a signup page on the Ubisoft XDefiant beta website, but this isn't guaranteed, or by watching XDefiant streams on Twitch with drops enabled.By clicking 'enter', you agree to GameSpot's ![]() The XDefiant closed beta runs until April 24 at 7am BST / 2am EDT and Sunday, April 23 at 11PM PDT. If you've got a closed beta code, it's well worth your time to try it out, and you might even have some fun (I'm looking at you, Call of Duty player). It's got far more in common with the likes of Apex Legends and Valorant.Įven so, if I was made to stack them up against each other right now, Top Trumps style, I would still enjoy playing Warzone 2 over XDefiant, as it stands (ducks for cover). Whilst there are some links between it and Call of Duty visually and in some gunplay elements, I just don't see XDefiant as being a direct competitor. It was actually pretty enjoyable for the most part, and considering this is a closed beta, that's a very good starting point. Playing XDefiant was far from a bad time. The time-to-kill was also pretty fast, which has similarities with Warzone 2, but in a fast-paced multiplayer map, this felt fine and balanced enough. There were a few times when I was pretty sure I had cover and yet still got eliminated it was almost as if there was a slight delay between my gameplay versus my adversary, but this may be a server issue rather than a mechanics one. Whatever it felt like, it made for a pretty fun, if somewhat inconsistent gameplay experience. I can't quite put my finger on a direct gunplay comparison but think of Rainbow Six: Siege as the main course, with sprinkles of Valorant and Fortnite on top. Because, of course there is.Īnd although the gunplay mechanics look to be very Call of Duty-like in their appearance, it certainly didn't feel that way. And the Call of Duty similarities don't stop there, as players have the ability to create custom loadouts, with specific weapon attachments, of which more can be unlocked through XP progression, and there's also a Battle Pass. The movement mechanics in XDefiant, however, did feel more Call of Duty than Valorant, but in a bad way, as movement felt quite sluggish and slow overall, although the big outlier was the sliding mechanic, which felt significantly faster than sliding in Warzone 2. Call of Duty players aren't happy with Dead Silence being in Warzone 2, so god knows how they'd feel about invisibility. I felt this ability was pretty overpowered as obviously, being invisible to enemies gives you a significant advantage. For example, the Echelon Faction, who are heavily inspired by Tom Clancy's Splinter Cell, are essentially super spies and are able to use an ability which makes them almost completely invisible for a limited amount of time. ![]()
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